Author Topic: Creature Hologram Mod - Aussie LCD  (Read 73523 times)

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Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #60 on: March 04, 2013, 03:23:47 PM »

Looking for some feedback please..

There will be numerous trailers shown in the attract mode ( horror films from the era) along with the creature ones.
As it is now, audio will be played for all of them while in attract..
The other option would be to have only audio for the creature ones and mute the other trailers.

What would you prefer ? Audio for them all or just the creature ones ?

Offline swinks

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Re: Creature Hologram Mod - Aussie LCD
« Reply #61 on: March 04, 2013, 07:15:06 PM »
tough one to answer, thinking just have sound for the creature one but the others could be interesting, is it possible to give us a teaser to help decide.


and is the attract mode just played once and then the game needs to be played again to then wait for the 2 minutes to launch the attract mode again - if that is the case maybe keep the sound on all of the trailers. definitely will be fun.
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Offline goodolddays

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Re: Creature Hologram Mod - Aussie LCD
« Reply #62 on: March 05, 2013, 10:25:02 AM »
Gday Dan .

I see the theme for Creature as  50's drive-in  .

Just watched your clip again and your attract mode update is 50's drive-in so I think sound on for all clips would work well .

Can't wait to have this update running in my game   #*#
 
Fantastic work Dan  ^^^  ^^^
« Last Edit: March 05, 2013, 10:32:25 AM by goodolddays »
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Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #63 on: March 05, 2013, 03:06:32 PM »

The attract mode runs whenever the machine is in attract, its constantly there..

The final one will be around 10 minutes long and repeat itself as it ends. So what i was thinking was to have audio for everything and then every second time it repeats the audio will be only on the creature related clips.

Offline Pinballer

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Re: Creature Hologram Mod - Aussie LCD
« Reply #64 on: March 05, 2013, 06:43:12 PM »
I like your idea with the sound on for the first rotation, then off.  Is there anyway to allow the user to modify the sound settings themselves? On all the time, on once or off completely when in attract mode?

Offline swinks

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Re: Creature Hologram Mod - Aussie LCD
« Reply #65 on: March 05, 2013, 07:01:43 PM »
I like the idea of the attract mode but it would be nice that attract mode could be at half volume or no volume once everything plays through once, or after 10 minutes of no game play that a clip plays with volume. I think if all the clips were at full volume especially the clip that goes for 10 minutes with volume I would probably turn the machine off based on trying to here other games and where the games sit.

sorry just my feedback
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Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #66 on: March 05, 2013, 10:55:34 PM »

I like your idea with the sound on for the first rotation, then off.  Is there anyway to allow the user to modify the sound settings themselves? On all the time, on once or off completely when in attract mode?

unfortunately that would not be possible once the rom is programmed, sorry.


Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #67 on: March 05, 2013, 11:07:06 PM »
I like the idea of the attract mode but it would be nice that attract mode could be at half volume or no volume once everything plays through once, or after 10 minutes of no game play that a clip plays with volume. I think if all the clips were at full volume especially the clip that goes for 10 minutes with volume I would probably turn the machine off based on trying to here other games and where the games sit.

sorry just my feedback

thats cool thats what i asked for..

The entire attract is just on ten minutes, there is no single clip that goes for ten minutes though.
I cant do half volume, but the level can be set with a volume pot independently  of the machines volume level.

Offline swinks

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Re: Creature Hologram Mod - Aussie LCD
« Reply #68 on: March 06, 2013, 06:44:28 AM »
I like the idea of the attract mode but it would be nice that attract mode could be at half volume or no volume once everything plays through once, or after 10 minutes of no game play that a clip plays with volume. I think if all the clips were at full volume especially the clip that goes for 10 minutes with volume I would probably turn the machine off based on trying to here other games and where the games sit.

sorry just my feedback

thats cool thats what i asked for..

The entire attract is just on ten minutes, there is no single clip that goes for ten minutes though.
I cant do half volume, but the level can be set with a volume pot independently  of the machines volume level.

I misunderstood you on the ten minutes, I took it as the last clip was 10 minutes but the pot is good for me as is the total of 10 minute clips.

Sold me  ^^^
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Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #69 on: March 21, 2013, 11:38:31 PM »


A short vid of the final attract mode cut down to a few minutes from start to finish, the actual is just on ten minutes..

http://youtu.be/172Lffk_zwk


Thanks
Daniel

Offline pinnies4me

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Re: Creature Hologram Mod - Aussie LCD
« Reply #70 on: March 22, 2013, 05:30:17 AM »
That looks great! Well done.  ^^^
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Offline swinks

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Re: Creature Hologram Mod - Aussie LCD
« Reply #71 on: March 22, 2013, 07:08:37 AM »
looks good, I take this video is the no sound option
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Offline goodolddays

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Re: Creature Hologram Mod - Aussie LCD
« Reply #72 on: March 22, 2013, 07:36:44 AM »
Nice one Daniel . Looks great  ^^^
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Offline Strangeways

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Re: Creature Hologram Mod - Aussie LCD
« Reply #73 on: March 22, 2013, 09:25:33 AM »
Excellent - Very well done. The start of the video reminds me of the old projectors. Fits in exactly with the theme and mood of the game.  @@*
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Offline Dann36

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Re: Creature Hologram Mod - Aussie LCD
« Reply #74 on: March 22, 2013, 10:34:15 AM »
looks good, I take this video is the no sound option
Gday
No, when i converted the file on the pc the sound was dropped for some reason