Author Topic: Ghost Busters - 2016 - would you get it  (Read 56335 times)

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Offline pinsanity

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Re: Ghost Busters - 2016 - would you get it
« Reply #435 on: April 25, 2016, 08:58:51 AM »
to the side video

&feature=youtu.be&autoplay=1&rel=0

Much better video of gameplay with no extraneous commentary and decent ball times.

Bet you are looking forward to yours, swinks.  ()


you bet ya, can't wait - first NIB

everything is falling into place, started a new government job, now modding just for fun and getting a new pin - happy days  #*#


only thing I did notice on that video is that slimer doesn't seem to go up enough to be missed when he is activated - might need a switch adjustment ?

going to work on a few engineering mods to improve on the ball jumping from the inlane to outlane and hopefully adjustable as well for the top gap to the outlane. Don't want to make the game too easy but seems to be extremely easy to drain out the sides.

Sounds like good karma paying off.  ^^^

I'll be picking up a Premium (or an LE depending on what is out there at the time) down the track in the next 8-12 months depending on if the code has had time to really stretch its legs and mature as that is my biggest bugbear with Stern (who knew :lol).