Author Topic: Members who have ordered AC/DC pinball  (Read 31124 times)

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Offline swinks

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Re: Members who have ordered AC/DC pinball
« Reply #210 on: February 25, 2012, 09:22:28 PM »
NEW (I think) - LE FEATURES BEING RELEASED, HOPEFULLY ALL TRUE.

"I came across this at pinside where a guy got this info from Pinball Bash .
Found this update on Pinball Bash. Implies that this update comes from Steve Ritchie himself! This is looking better and better...

The AC/DC Limited Editions… what you don’t know.
A Hells Bell plastic toy that swings when a pendulum ball attached to the bell is hit. It’s
awesome and it is ours, custom made to my specs. It is beautiful. You bash this thing and
interesting things happen! Watch out!
A hidden magnet below the bell can start the bell swinging without being hit! This is like a mini-golf open-close skill shot, and is fun!

A high-powered ejector pocket behind the bell pendulum ball is used as a lock and shoots the ball out at high-speed under/through the pendulum ball.
It has a beautifully molded *BIG* AC/DC Rock N Roll Train with LED headlight above the left ramp. It is a custom toy that we own and was custom molded to my specs.

An Animated Bandstand with all band members rocking and swaying back and forth, the
drummer raises and lowers his drumsticks, and Angus’ leg kicks out like he is doing the duck walk. It’s like a 4-inch tall by 10-inch long Swiss music box mechanism, and makes people smile! It’s just cool! It always rocks in time with the music.
There’s an extra diverter on the left ramp that feeds a cross-track so that the cannon can be loaded from either ramp.

An animated Highway to Hell multi-LED “Flames Tunnel” that looks like burning fire.
A 5 bank of drop targets with great rebounds and spells AC/DC.
A 3-bank of drops in the center, spell T-N-T and include a SLAM target to hit when all 3 targets are down. The SLAM is inset fairly deeply, so it isn’t a gimme. Some of the rules require that you have to knock all 3 targets down to have a SLAM hit count.

4 standup ROCK targets on the right side, so it is possible to hit targets in all 3 banks with one good shot.
An animated Detonator with a coil that triggers the T.N.T. feature and sits right above the T.N.T. drop targets. It’s just fun to hit, and with our lighting (BEST EVER) the game goes off!!!
A 12-inch woofer and a newly revamped sound system done scientifically that
rocks! (The PRO and Premium still have 8-inch woofers but also benefit from the improved cleaner audio.) Even a deaf man can hear the difference!!!!

A LOWER PLAYFIELD (Hell) with Lexan window, Lit in RED, two smaller (WPT size)
flippers, 3 targets, and a two way orbit shot for fast crazy fun. The ball inside is always there for instant play. It’s fast and furiously fun, especially repeating orbits two ways! It can also be removed for cleaning with 4 screws. This is just one feature that lets me have a bunch of features and the real estate usage of a wide body without the slow play.

“Rosie” has been downplayed a bit, mostly from the standpoint of taste and family game room appeal. There are images of her in the backglass and some on the playfield, but they are from the neck up more or less. An owner/operator will be able to change a software adjustment to allow the full Rosie effect on the dot matrix display.

Beautiful laser cut side armor with a large cannon, lightning bolts, AC/DC logos, etc. The side armor, legs, front molding, and backbox hinge are powder coated glossy bright red in the Let There Be Rock LE model.
The Backbox hinge is also laser cut in the shape of Angus’ guitar, about 10 inches long, and it’s stunning. This is a unique feature.

Both laser cut side armor and hinges have bright yellow gloss backing plates behind them, (for the release of Let There Be Rock LEs) and the look is outrageous.
Lyman’s writing some great rules! Future updates (“Performance Packs”!!!) are promised,
guaranteeing no unfinished code! Lyman gets to work on it until it is a masterpiece.
The LE game is lit with LEDs, including mostly double LEDs and a bunch of different kinds for absolutely stunning lighting out of the box! The game is bright because I have added a lot of LED’s to the LE, over and above the quantity of bulbs in the PRO. Bulbs are more efficient and provide more light than LED’s on the whole, so the Pro looks plenty bright too. There are some great lightshows that are mega-powerful and entertaining!!
We have 4 independently controlled General Illumination zones. The playfield and back panel can be All RED, All WHITE, or All BLUE LEDs, and is its brightest best when all the strings are lit. I could see how someone might want to customize the LEDs even further, but it isn’t necessary. We already did it.

The AC/DC tunes don’t step on themselves!! The game rocks and plays very, very well, but is a very different approach to a pinball game rule set.
The rules are unique and built around the playing of a certain song/mode, but bonus can be accumulated for all other song/modes while playing the one feature song. Our music doesn’t change all the time, and it is more fun than having the music interrupted all the time with new tunes, BUT, the player can change the tune/mode if he wants to!
The music coming out of AC/DC is much higher quality, doesn’t step on itself, and the game is massively entertaining.
We also have 16 multicolor LEDs under clear inserts in key positions! This means that when the three lane change lights above the 3 lanes are green, the lanes light a lock! When they are amber, they can light Extra Ball! When they are purple, completing them can award an instant multiball! Shots can be many things, and the colors will lead you through what you need to do!
We are very excited about this.
The dots display is now all LED’s."

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