no probs Wotto. the best way to get a feel for this game is to give it a real good play with the audio cranked up. the side art on the machine is friggin nice to say the least. when that art package first came out, i reckon people would have been blown away for sure (no pun intended
) It certainly wasnt a "shot" in the dark.
yeh, they were on "target" with the theme of the 357. no one "copped" a hard time over this package. game was a real "steal". ohhh, the humour just gets better.
I think i will do the "runner" now n quit whilst I am ahead.
(Back on topic)
yes, it is a very mission focused/stop/start type game. some people dont like that in a dmd, but speed n flow, n fast fast action can also become tedious.
thats why i have just bought a bit of everything so anyone who comes over can pick what they want from the growing menu and kick back at their desire. diverse pickings never equal boredom.