I count 5 - 6 motors (3 on the one PF, the flying
monkey, and assuming one for the spinning house and one for the
mysterious witch "melt" action)
Actually, counting magnets and motors as solenoids I'm up to around 31
or so that I can see , With all that and the bazillion
controlled lights this game is really looking to be exciting!!!
4 magnets, 2 in front of the witch, one in the flying monkey area,
assume to capture loop shot balls.