the bottom of the playfield wil be very fast n wide open with -
4 x targets left side for THOR
3 x targets right side for the 3 x Agents
4 x Targets at rear for HULK
1 x fixed blue target left back
1 x ramp to shoot with X spinner
1 x shot to get up right side to pop bumpers
1 x sinkhole to shoot just infront of HULK targets
1 x Tesseract spinning cube to shoot for with its 2 x spinning rubber posts
1 x left orbit shot at left rear -takes u accross from L back corner to pop bumpers- or it drops into Hulk area first - depends on gate
1 x straight shot to hit HULK when tagets are down
1 x shot to L and R of HULK when targets are down
plus others probably that I havent worked out yet......all shots seem to have alot of rebound capabilities which means not much stop n start, which should add up to alot of flow.....
One play and we will know 4 sure.......Stern says not just one designer gets every say on every title, but the whole team comes in at the end and tweaks everything on the whitewood before proiduction starts.......bottom 2 thirds of playfield is wide open, looks like it will play very fast, totally different to most before it....