No Fear doesn't have any, and seems to be missing something. There'll be some other games like that too.
Thinking about my games, the bumpers really add something, eg -
Firepower, four - ball gets to great speeds between them, and often helps get the "Fire" rollovers completed.
Timewarp - five - provides a level of difficulty to get back to the top of the playfield.
Joker Poker - helps with getting the special and also the rollovers.
AFM - three - awards the Super jets mode.
BBB - three - used in several modes for scoring.
I find the pops on FH (another Lawler design, but his best IMO) are fun - they are used to progress the clock and make the right orbit a challenge.