Author Topic: Surfers Timezone Swipe System  (Read 2131 times)

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Offline Caveoftreasures

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Re: Surfers Timezone Swipe System
« on: January 19, 2013, 03:13:55 PM »
FEEDBACK on faults the Avengers Pro at Timezone has developed after massive amounts of games, being 800 to 1200 games/swipes a day for about 6 or 8 weeks during school holidays....

1.
The H drop target (H for HULK) plays up and repeatedly fires up n down twenty times for no reason by itself sometimes. I note that this H drop target gets hit the most.

2. The ball popper which sits just infront of the H drop target, is weak as hell and doesnt have the strength to fire the ball up into the left end side of the middle playfield metal ramp, which the game then diverts down to the left flipper area, or shoots it back up the top of the left top playfield.

3. The Up post on the right ramp, which traps the balls for locking them for multiball, is a plastic up post. There is nothing wrong with the plastic up post, or the coil which fires it, but the plastic on this early proto test mule, is designed in such a way, the balls sit in a slight gutter which has screws in it holding the ramp down etc. So whilst everything is working mechanical wise, the ramp needs an adjustment so the balls roll down freely versus getting stuck.

4. I worked out that the bottom playfield inlane rollover inserts cant be seen because of the plastics, but after more playing, it doesnmt matter cause the audio and the dot matrx announce the rollover anyway.

So, after 800 to 1200 games/swipes a day, and 8 million people abusing this Avengers Pro, it only has 3 faults that would be easily rectified due to adjustments IF the machine was serviced properly and adjustments were made. I also note, that it would be quite unusual for any game (probably worldwide) to get the thrashing that these Timezone pinnys get, and maybe pins at Disney World or somewhere similar might get that sort of torture as well.

Under the circumstances, it tells me, that a home use only game would probably never develop these faults, espescially given collectors service there machines properly and dont torture them. Also, the flippers were still very strong after apx 70,000 (seventy thousand games).

 ^^^
« Last Edit: January 19, 2013, 07:26:47 PM by Caveoftreasures »
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