Author Topic: Metallica - Stern - release 2013  (Read 71933 times)

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Offline Wotto

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Re: Metallica - Stern - release 2013
« Reply #555 on: May 19, 2013, 06:33:59 PM »
Stern knows its customers don't mind waiting a little for the code updates

They dont have much choice in the matter and Stern seem to release less and less finished code each time.. but hey.. buyers are falling over themselves to get a game first up and will willingly buy  on title alone, before any artwork or even game play is released.. for the life of me, i cannot understand this at all..

Actually, after a few days of ownership I am realising there is more in this ( latest ) code than what I thought.......

All multiballs are in
FUEL Mode
Justice for All Mode
Fuel stacks with multiballs
Combo shots - with indicators
Sparky seems to do all he could ever do ( finished? ) - I think so
The stand up pick targets light the picks between the flippers , once obtained 2 times for each band member
Extra Balls score
Light show is fantastic and I guess finished to the point it can be to work with the current code / modes etc ( if it gets even better then that's a bonus )
Loads of animations happening


The code that seems to not have been done is some of the Mystery selections ( only 3 or so in there currently )
The scoring 'points' ( jackpots are strange amounts and increment in tiny amounts )
There are settings in the menu for 'Seek & Destroy' Champion - end of the line - and of course Crank it up on that right PF plastic - so all those things are yet to be introduced.
The top post divertor needs 'addressing' in general play
And obviously finer detail of some of the current gameplay could be changed.

All in all  - an incredible game release when you look at the coding, the artwork, the lightshow, the music ........Stern have kicked a MAJOR goal with this.



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