Author Topic: Star Trek - Stern 2013  (Read 13356 times)

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Offline swinks

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Re: Star Trek - Stern 2013
« Reply #180 on: September 22, 2013, 10:21:45 PM »
here is a HD video done by RGR from the weekend in Newcastle - full game play.

utoplay=1&rel=0

and these are his thoughts

- This is the best flowing Stern (DMD) ever made. Beautiful flow around both loops and both ramps.
- Both ramps can be back flipped.
- The saucer lock shot is brilliant. Finally stern have figured out to make a saucer hold the ball. I have not had one reject yet.
- The warp shot at this stage is just like any other combo shot.
- The shot under the upper right flipper is far far easier than that of SM and when lit allows you to start a mode.
- Photon shot just awards points (afaik)
- The sounds are true to the theme and are great.
- The modes are dissapointing. Same old light everything and shoot it enough times to finish it. This is the worst part about the game.
- The standup target to the right of the centre lock shot under the ship is the same as mystery on Avengers, the scoop on Xmen and the saucer on TF. When lit this adds a ball when in multiball.
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