Author Topic: Star Trek - Stern 2013  (Read 13397 times)

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Offline Wotto

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Re: Star Trek - Stern 2013
« Reply #180 on: September 23, 2013, 09:44:39 AM »
Hi all

I got a few games in on ST 2013 which was at Pinfest over the weekend – we also played it at The Commercial Hotel in the wee hours of Sunday morning.
In total I played around 6 games on it and watched probably the same amount.

I didnt expect a whole lot ( different ) to recent releases before I stepped up to the flippers.
I have to say that I found it quite surprisingly good to play.
The look of the game is VERY VERY bright so it is easy to see whats going on at all times which is great.
The DMD screen is angled backwards slightly to reduce glare on the playfield – which works quite well.
The shots are nice to hit – especially the shot to the left mid ramp from the right upper flipper that sees the ball FLY around and return to that flipper in quick fashion.
The modes are colour coded and the shots you need to hit within each mode are lit by colour changing LEDs to indicate the shots you have to make in that mode.
The shot to lock balls on the left is a pretty tough one to nail – have to hit right off the tip of the right flipper – so a good challenge to achieve that.
Didnt mind the translate or the playfield art to be honest – both of which I think are not overdone , but fairly basic at the same time – to me it works OK.

There would be a whole lot of stuff ‘locked away’ in the game that simply due to not enough time spent on it , we didn’t get to see.
I know that someone saw the centre ball lock ( behind the target / under the ship ) throw the ball back hard ( like War Machine in Iron Man or the back thrower in Jurassic Park ) apparently, but I didn’t experience or witness this myself.

Overall it felt good to play , really good to be honest – very flowy of course , it looked OK nd seemd to be a decent package.

HOWEVER – with all of that said and all of the good comments made by dozens and dozens of people that spent time on it  - ALL of us said as good as the game felt and looked .......NONE of us would be buying it, based on one thing.....................PRICE.


Oh - and if you want a game that has ALL the 'wank-factor' and NOTHING to show for it - well I will just say there is another recent release that we also got to spend a lot of time on this past weekend - ALL show and absolutely NO go  #@#
DW Drums rule !