Author Topic: Gorgar speaks ....  (Read 2095 times)

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Offline FirePower

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Re: Gorgar speaks ....
« on: October 05, 2009, 10:32:33 PM »
Thanks for the kind words, offers of help and encouragement. To continue with a bit of background narrative, I bought this machine for a few reasons.  As others have observed once you buy the first machine it's a slippery slope and doesn't take long before you are after a few more and I've certainly fallen for that trap. I recall playing Gorgar in my youth and as my first machine was Firepower and it had not been the most reliable I thought having two sets of the same electronics would be handy to try and have at least one machine running at a time. Somewhat surprisingly Firepower has been a model of reliability lately so I haven't needed to cannibalise either and swap parts around. The historical significance of Gorgar being the first pin to speak has some interest to me and finally I reckon it plays pretty well!

Gorgar was purchased about two months ago and I've played it a lot prior to stripping it down. I still find it amusing that a grown man can grin like an idiot when Gorgar speaks, but I justify the many hours playing time as working out what needed rectification.

The faults that I've identified and want to improve upon are;

General cosmetic faults;
  • badly cracking mylar around some of the inserts, some lifting of mylar at the edges
  • all the red target arrow inserts have lifted
  • most plastics warped
  • one slingshot plastic broken
  • filthy play field - very visible in the edges of the mylar
  • wrong colour rubbers and assorted blown globes
  • very faded and worn drop target decals
  • wear on spinner decals
  • apron covered in stickers and shabby paint
  • BG flaking of dark blue

Playfield wear faults;
  • flipper scrape through to the wood
  • wear to wood around bottom bumper
  • wear near spinner
  • ball arch wear

Playing faults;
  • drop targets not resetting properly all the time, although this has the advantage of getting some big scores. After dropping the GAR targets would feebly attempt and fail to reset multiple times and rack up lots of points as this goes on
  • flipper sloppy / wobbly

Anyway enough pontification on why and what needs to be done the next posts will start on what I have been doing. I've progressed a bit down the track and have the rest of this week off so hope to make some progress. But here are some pics of the existing faults for before and after comparisons.