Author Topic: Revenge From Mars - IP Networking  (Read 175 times)

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Offline Private Gimp

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Re: Revenge From Mars - IP Networking
« on: April 25, 2010, 01:18:24 PM »
Exactly. This would be very entertaining!
I would mind running a script so the game can play itself as an attract mode, or issue a sequential bunch of commands to start a game run a particular mode 3-4 times as a practice round, tilt and return to regular play.
I want to get the networking going wirelessly (using a wireless bridge), it would be a hugh advantage as I can use a laptop wirelessly on the LAN. Working on this one.

The only thing that can't be done is allowing modification of the game code, imagine being able to add or modify features and rules, unfortunately you cant write your own rule set, if only???

Who knows, may be some day!