Author Topic: White Water - Lamp issues - PLENTY of em !!  (Read 1320 times)

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Offline Strangeways

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Re: White Water - Lamp issues - PLENTY of em !!
« on: January 09, 2009, 11:09:46 AM »

GI - Could be as simple as a fuse - There will be a informational card in the backbox denoting the GI fuses. Check them all.

So – tell me.

These games use 5 fuses for the GI ???
It appears that 5 x 5A Slo Blo’s are required for the GI ??

So – if ONE of the 5 is out , then 95% of the GI could be out ??



They may look "good" but they could still be fried. Remove one end of the fuse and check with a MM set to "continuity"..Now lets see how many fuses are good !

The other thing to check which Dave mentioned - connectors - Do they look healthy ? Refit them.

Also check under the playfield for loose wires on the GI lines. You can tell that they are GI pretty easy as they are all connected via braid.


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