Author Topic: Stellar Wars restore  (Read 3390 times)

0 Members and 13 Guests are viewing this topic.

Offline Mr Pinbologist

  • Trade Count: (+5)
  • ******
  • High Score Initials:
  • Forum Posts:
  • Wauchope NSW
Re: Stellar Wars restore
« Reply #15 on: May 30, 2010, 09:37:26 PM »
And today i tackled the intermittent non scoring 4 bank drop target problem. I'd already cleaned/adjusted the switch PCBs and contacts, to no avail, so after having a read thru Clays Williams sys3 - 7 repair guides, he suggests replacing R204 - R211 in the switch matrix section to zero ohm jumpers to make switch triggering more reliable i decided it was worth trying, since the targets woud work for a while and the stop... waste of time as it turned out because it worked no better once i was done  ^&^ ^&^  

back to the drawing board... i lifted the playfield to study the switches again, armed with the circuit diagram and the maunal opened up to the switch matrix page.
notice in the first pic, the black wire that loops across to the other switch boards.. these should connect to the switch matrix "column" wire which is the green-violet wire 2nd from the left at the top. i eventually worked out that the wiring was wrong here.. there is no connection to the black wires, and hence no column wire connection to each switch. so the answer was to switch the green/violet wires with the black wire on the middle two solder pads (2nd pic). after doing this the targets now score $#$ how it was wired before it would still reset but not score, as the middle two contacts are for the reset (i assume) and the outer two are for the scoring action. how the targets would score at all the way they were wired is beyond me!!

after working this out, it dawned on me, that playing this game years ago that these targets never worked properly then! this was wired wrong from the factory!!

Anyway after cleaning adjusting the other switches as needed, removing and cleaning the seized kickout hole mech, and replacing a few dead globes and rubbers she is fully working now #*# #*# It DOES still have a an issue with the driver board interconnector, (new ones have been ordered) but for now i'll set it up in the lineup and play it for a while til i get around to the restore.
« Last Edit: May 31, 2010, 07:00:05 PM by Mr Pinbologist »

Offline Strangeways

  • Pinball Restoration is my passion
  • Administrator
  • Trade Count: (+9)
  • *****
  • High Score Initials:
  • Forum Posts:
  • Melbourne
  • ABN 68 283 634 461
    • Ride The Boney Beast
Re: Stellar Wars restore
« Reply #16 on: June 03, 2010, 10:20:39 AM »

Sheesh - where's the QA ? - faulty from factory  !@#

This might explain the good condition of the machine (lack of plays as it was faulty) - but it would have to be a lazy Operator that operated this game.

Aussie Pinball - Proud to be Australia's Premier Pinball Forum

http://www.australianpinballrestorations.com.au/

http://www.rtbb.com.au/catalog/

We carry the largest range of NEW Ramps in Australia

Offline howzat

  • Trade Count: (0)
  • *****
  • Forum Posts:
Re: Stellar Wars restore
« Reply #17 on: June 05, 2010, 06:51:27 PM »
looks great I will follow this with intrest