Author Topic: Production numbers  (Read 174 times)

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Offline Crashramp

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Production numbers
« on: November 24, 2013, 10:44:45 PM »
I have a Kings of Steel with 3611 stamped into the cabinet, head box as well as on a card stapled to the bottom of the cabinet. I always assumed that this would meant that there was at least another 3610 made but IPD has it as 2900 games "confirmed". http://www.ipdb.org/machine.cgi?id=1382
 Have they got it wrong or is the stamped number not necessarily the production number?




Offline pinball god

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Re: Production numbers
« Reply #1 on: November 24, 2013, 11:03:33 PM »
Good question, don't know the answer to this one but will be keen to see if anyone knows the answer
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Offline Strangeways

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Re: Production numbers
« Reply #2 on: November 25, 2013, 09:58:31 AM »
At first I thought it might indicate that your game is a sample or prototype, but they would not have production tags or stamps.

I think it has to do with "allocated" serial numbers on the assembly line. For example ;

Domestic had SN 0001 - 2500.
Euro had SN 2501 - 3500
Australia had SN 3501 - 4000
South Africa had SN 4001-4500

But they are only allocation number based on the country of export and not the actual numbers ?

They may have only made 2000 domestic machines
They may have made 250 Euro machines, but STARTED the SN allocation at 2501 and stopping at 2750
Then the Aussie run started at 3501 etc etc..
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Offline pinball god

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Re: Production numbers
« Reply #3 on: November 25, 2013, 10:26:13 AM »
At first I thought it might indicate that your game is a sample or prototype, but they would not have production tags or stamps.

I think it has to do with "allocated" serial numbers on the assembly line. For example ;

Domestic had SN 0001 - 2500.
Euro had SN 2501 - 3500
Australia had SN 3501 - 4000
South Africa had SN 4001-4500

But they are only allocation number based on the country of export and not the actual numbers ?

They may have only made 2000 domestic machines
They may have made 250 Euro machines, but STARTED the SN allocation at 2501 and stopping at 2750
Then the Aussie run started at 3501 etc etc..
that sounds logical
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Offline Crashramp

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Re: Production numbers
« Reply #4 on: November 25, 2013, 07:52:55 PM »
At first I thought it might indicate that your game is a sample or prototype, but they would not have production tags or stamps.

I think it has to do with "allocated" serial numbers on the assembly line. For example ;

Domestic had SN 0001 - 2500.
Euro had SN 2501 - 3500
Australia had SN 3501 - 4000
South Africa had SN 4001-4500

But they are only allocation number based on the country of export and not the actual numbers ?

They may have only made 2000 domestic machines
They may have made 250 Euro machines, but STARTED the SN allocation at 2501 and stopping at 2750
Then the Aussie run started at 3501 etc etc..

That's very interesting. Makes sense, thanks Nino. It really makes it hard to confirm actual numbers produced for these old games doesn't it.