Author Topic: STAR TREK ISSUES???  (Read 228 times)

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Offline ddstoys

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STAR TREK ISSUES???
« on: October 13, 2009, 11:21:32 PM »
Well with the boys playing star trek we noticed that it gives out lots of extra ball but for no apparent reason.   I couldn't see them hit anything in particular and the extra ball light was not even lit half the time.

 Any ideas?????  !@#

Offline Caveoftreasures

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Re: STAR TREK ISSUES???
« Reply #1 on: October 13, 2009, 11:56:31 PM »
have had something similar on both my star trek models, i went into programming, did a factory default. then went back in and turned on freeplay. it corrected itself. update the roms too.hope it helps.
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Offline Ballywannabe

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Re: STAR TREK ISSUES???
« Reply #2 on: October 14, 2009, 12:05:16 AM »
Replay levels set to pay extra balls instead of credits !@#

Offline Rod71

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Re: STAR TREK ISSUES???
« Reply #3 on: October 14, 2009, 10:24:47 AM »
have had something similar on both my star trek models, i went into programming, did a factory default. then went back in and turned on freeplay. it corrected itself. update the roms too.hope it helps.

He is referring to the Bally SS


Offline Rod71

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Re: STAR TREK ISSUES???
« Reply #4 on: October 14, 2009, 10:26:10 AM »
Well with the boys playing star trek we noticed that it gives out lots of extra ball but for no apparent reason.   I couldn't see them hit anything in particular and the extra ball light was not even lit half the time.

 Any ideas?????  !@#

You were all really pissed and didn't notice when you hit the return to plunger shot?.   &&

Offline ktm450

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Re: STAR TREK ISSUES???
« Reply #5 on: October 14, 2009, 01:49:45 PM »
Well with the boys playing star trek we noticed that it gives out lots of extra ball but for no apparent reason.   I couldn't see them hit anything in particular and the extra ball light was not even lit half the time.

 Any ideas?????  !@#

You were all really pissed and didn't notice when you hit the return to plunger shot?.   &&

Um no  *)*
It gave me 5 extra balls on my first ball, dont think I'm that good  *)*

Offline Strangeways

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Re: STAR TREK ISSUES???
« Reply #6 on: October 14, 2009, 01:54:09 PM »

"Same player shoots again" lit ?

Did the "ball in play" increase, or stay on the same ball ?

Interesting and very strange  !@#
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Offline ktm450

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Re: STAR TREK ISSUES???
« Reply #7 on: October 14, 2009, 02:00:20 PM »

"Same player shoots again" lit ?

Did the "ball in play" increase, or stay on the same ball ?

Interesting and very strange  !@#

I don't think the same player shoots again lit up but maybe it wasn't working
and I'm fairly sure the ball in play didn't increase, I could hear the sound for the extra ball each time it was awarded

Offline greatwichjohn

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Re: STAR TREK ISSUES???
« Reply #8 on: October 14, 2009, 02:15:08 PM »
Any AMI chip is questionable, about 50/50 that its ok. 5101 if old should be replaced & 6820/6821 usually can wear out even Motorola ones.
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Offline Strangeways

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Re: STAR TREK ISSUES???
« Reply #9 on: October 14, 2009, 03:47:52 PM »

"Same player shoots again" lit ?

Did the "ball in play" increase, or stay on the same ball ?

Interesting and very strange  !@#

I don't think the same player shoots again lit up but maybe it wasn't working
and I'm fairly sure the ball in play didn't increase, I could hear the sound for the extra ball each time it was awarded

Now that sounds very strange. The only way a ball will be served again without incrementing the "ball in play" is if there was no score. Sounds like a ROM issue. Could be what John described - The CMOS 5101 - that's a possibility.

It sounds to me like a "one off" event. If it is doing it all the time - Check the 5 Volt line on the MPU and check the MPU is grounded.

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