Author Topic: Welcome to the Big City, Kid!  (Read 1922 times)

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Offline pinnies4me

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Welcome to the Big City, Kid!
« on: June 27, 2015, 02:03:54 PM »
A few months back I decided to try another home project.  This time it was to make a playable whitewood of a rare game, to see if I could achieve it.

The project started late last year, and was progressing well until our friend Greg left us. Because he had been so involved with this in the background (a large amount of the parts used were given to me by Greg), I did not come back to it for quite a while after he passed, and then only because I kept thinking I could hear him say "Just finish the f***ing thing, Nicky!" So a big thank you my friend.

Another big thank you to ddstoys - Dan sourced me a complete playfield from a stern and between the parts from Greg and Dan, the vast majority of what was done could be done.

Unfortunately, there are no documents for this game anywhere, no manual,  no schematics, nothing. So I used a combination of photos and references to other games from this manufacturer to recreate a playfield plan and redesign mechanism placements, and manufacture some unique parts.

All games start with a whitewood. Pretty standard stuff to begin with. One thing I was not sure about was the shooter lane, but I decided on a technique. Initially a "v" groove was cut in undersize, then using a 3/4 inch dowel wrapped in course through to fine sandpaper, the shooter groove shaped. The whole thing took about half an hour and the result was pretty good.



























































<iframe src="https://player.vimeo.com/video/131939526" width="640" height="360" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe> <p><a href="">Test Multi ball Shooter</a> from <a href="https://vimeo.com/user38045656">nick</a> on <a href="https://vimeo.com">Vimeo</a>.</p>













<iframe src="https://player.vimeo.com/video/124286275" width="640" height="360" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
<p><a href="">KP</a> from <a href="https://vimeo.com/user38045656">nick</a> on <a href="https://vimeo.com">Vimeo</a>.</p>




« Last Edit: November 04, 2017, 07:23:51 AM by pinnies4me »
“If you wanna escape, go up to a pinball machine. There’s a magic button on the front that makes the whole universe disappear.”

Offline el_timbo86

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Re: Welcome to the Big City, Kid!
« Reply #1 on: June 27, 2015, 02:16:25 PM »
Absolutely AWESOME effort and dedication to get this produced! Hats off to you mate - what a result  @@* @@* @@*

Offline Crashramp

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Re: Welcome to the Big City, Kid!
« Reply #2 on: June 27, 2015, 02:33:04 PM »
Inspirational! What a fantastic project Nick, that first game must have felt unreal.  @@*   @@*

Offline pinballheaven

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Re: Welcome to the Big City, Kid!
« Reply #3 on: June 27, 2015, 02:35:20 PM »
Fantastic Nick great work! Must give you so much pride and satisfaction doing something like this, especially given the circumstances!

Offline swinks

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Re: Welcome to the Big City, Kid!
« Reply #4 on: June 27, 2015, 02:55:51 PM »
wow Nick, what a fantastic job,  ^^^ congratulations as known this has been a desired pin for a long time.  #*# look forward to more of the story and development.

Offline swinks

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Re: Welcome to the Big City, Kid!
« Reply #5 on: June 27, 2015, 03:06:52 PM »
very curious how you got the dmd and rules going, as it seemed like the impossible for IPB to re-create which meant it couldn't happen?

Offline andypinboy

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Re: Welcome to the Big City, Kid!
« Reply #6 on: June 27, 2015, 03:23:25 PM »
I love it when a plan comes together. Really impressive Nick, looks fun too.
I enjoy Porsche, Gibson LPs, Bally-Williams & learning about pinball maintenance & restoration.

Offline pinball god

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Re: Welcome to the Big City, Kid!
« Reply #7 on: June 27, 2015, 03:44:37 PM »
Great dots so much better than blurry clips from movies I'm seeing on newer games. I like the cartoon style stuff to be honest. Well done and good luck with the rest.
Pinball keeps me sane

Offline Pop Bumper Pete

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Re: Welcome to the Big City, Kid!
« Reply #8 on: June 27, 2015, 04:47:18 PM »
nice work
are you going to continue with the project and add the inserts?

Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #9 on: June 27, 2015, 05:23:40 PM »
very curious how you got the dmd and rules going, as it seemed like the impossible for IPB to re-create which meant it couldn't happen?

The problem was not the software. The issue is there is a NLA chip on the cpu. When they did BBB tbey used the cpu stock left over from Capcom.

That said the available ROM is not usable without some tweaking which a nate of mine was able to sort and Daniel burned from the files.

Pete I haven't decided what more will be done. This was more a project to se if i I could do if and I'm satisfied with getting to this point for now.

Thanks everyone for the positive comments!
“If you wanna escape, go up to a pinball machine. There’s a magic button on the front that makes the whole universe disappear.”

Offline ktm450

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Re: Welcome to the Big City, Kid!
« Reply #10 on: June 27, 2015, 05:26:07 PM »
Looks awesome mate, came along way since I saw it last. Great to see the ramps set up, looks like it flows nicely   ^^^

Offline swinks

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Re: Welcome to the Big City, Kid!
« Reply #11 on: June 27, 2015, 05:59:36 PM »
very curious how you got the dmd and rules going, as it seemed like the impossible for IPB to re-create which meant it couldn't happen?

The problem was not the software. The issue is there is a NLA chip on the cpu. When they did BBB tbey used the cpu stock left over from Capcom.

That said the available ROM is not usable without some tweaking which a nate of mine was able to sort and Daniel burned from the files.

Pete I haven't decided what more will be done. This was more a project to se if i I could do if and I'm satisfied with getting to this point for now.

Thanks everyone for the positive comments!

cheers for the explanation

reckon you should do a second whitewood with inserts and text on inserts, clear it and enjoy, great achievement once again.

Offline ddstoys

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Re: Welcome to the Big City, Kid!
« Reply #12 on: June 27, 2015, 06:16:41 PM »
Couldn't believe your plans when you first told me..  But you sounded positive.   Sure enough pics and videos started rolling in.    Top effort mate who ever thought there would be a playable kingpin in geelong

Offline Cursed

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Re: Welcome to the Big City, Kid!
« Reply #13 on: June 27, 2015, 06:53:33 PM »
That is amazing, thanks for sharing.  ^^^

Offline tonyt

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Re: Welcome to the Big City, Kid!
« Reply #14 on: June 27, 2015, 08:29:13 PM »
Amazing Nick. Kingpin is my all time favourite pinball. Hoping it gets remade one day. Watching that video brought back memories of playing one in the states a few years ago.