Author Topic: Welcome to the Big City, Kid!  (Read 1972 times)

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Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #30 on: September 30, 2017, 06:23:54 AM »
Been way too long between work on this, but finally on top of work and other stuff, so pressing on.

Let there be light!!!!!



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Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #31 on: October 01, 2017, 03:46:05 PM »
...added some lamp sockets....
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Offline Pinballer

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Re: Welcome to the Big City, Kid!
« Reply #32 on: October 02, 2017, 06:49:15 AM »
Amazing thread, missed it first time around. Great work, you must be very pleased with your efforts so far. After watching the video, I really hope that one day this game gets built for all to purchase.

Offline Strangeways

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Re: Welcome to the Big City, Kid!
« Reply #33 on: October 02, 2017, 12:03:14 PM »
Awesome update mate. Can't wait to play it again !
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Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #34 on: October 02, 2017, 03:41:15 PM »

Working on the wiring loom now, spend a couple of hours over the weekend extracting the wiring information from the software using pinmame which was handy.  Just about everything needed to know is there (although if the switches and solenoids are anything to go by, there may be the odd error given this was still in development). Got all of the feature lamps sorted. The GI (every one of which are individually controlled on Capcom) took a bit of guesswork, but the implementation of the GI is vital to this game, as there is a change of normal white to everything red for Raid Multiball which I think is very important. I saw it work once in pinmame (for some reason it has never worked again) and I think the effect will be excellent.
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Offline ddstoys

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Re: Welcome to the Big City, Kid!
« Reply #35 on: October 02, 2017, 09:17:06 PM »
Unreal this thing is going to be epic


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Offline Strangeways

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Re: Welcome to the Big City, Kid!
« Reply #36 on: October 03, 2017, 03:43:10 PM »
Unreal this thing is going to be epic


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Bit like your Shed mate ?
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Offline ktm450

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Re: Welcome to the Big City, Kid!
« Reply #37 on: October 10, 2017, 04:43:27 PM »
Great to hear it is still progressing mate  ^^^

Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #38 on: October 13, 2017, 08:54:16 PM »
Lamp Matrix A just about done, getting keen to see if I have got these wires around the right way!
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Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #39 on: October 15, 2017, 10:19:28 AM »
Almost 100% "out of the box" for matrix A - half a dozen dead lamps (I use old ones that were in the sockets) and one missed connection. Pretty chuffed!

Now onto Matrix B.......



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Offline swinks

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Re: Welcome to the Big City, Kid!
« Reply #40 on: October 15, 2017, 10:42:52 AM »
Almost 100% "out of the box" for matrix A - half a dozen dead lamps (I use old ones that were in the sockets) and one missed connection. Pretty chuffed!

Now onto Matrix B.......





top work on this project, how I would love a Kingpin....

keep the updates coming, am enjoying

Offline ddstoys

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Re: Welcome to the Big City, Kid!
« Reply #41 on: October 16, 2017, 06:41:38 PM »
Your kicking this things ass mate well done


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Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #42 on: October 21, 2017, 07:46:06 AM »
Hi guys,

Finished lamp matrix B, and this time 100% out of the box! Absolutely stoked!!

Repopulating  as soon as possible now as super excited to get playing again!!

“If you wanna escape, go up to a pinball machine. There’s a magic button on the front that makes the whole universe disappear.”

Offline pinnies4me

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Re: Welcome to the Big City, Kid!
« Reply #43 on: October 21, 2017, 08:16:50 AM »
“If you wanna escape, go up to a pinball machine. There’s a magic button on the front that makes the whole universe disappear.”

Offline ddstoys

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Re: Welcome to the Big City, Kid!
« Reply #44 on: October 21, 2017, 06:46:30 PM »

No way that’s your playfield?   That is bloody amazing work mate blown away


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