Author Topic: Predator - by SkitBPinball  (Read 79071 times)

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Offline swinks

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Re: Predator - Custom Pinball
« on: April 09, 2012, 05:30:10 PM »
Some technical stuff:

FromPinside
badbilly27 said:
Noticed something in the video. Did it save you user name and game?? I thought I saw at game start you pick your user name. Or did I see something wrong?

"You definitely saw that right. This leads me to the next comment:"

The_Dude_Abides said:
I think we will be able to save up to 4 profiles and it will save some play info on those with options to delete and start a new one.

"If I explained the system in full, it would take up like 4 paragraphs and get extremely wordy, so here's the abridged version:
The game will save virtually infinite users, limited only by the amount of flash memory that the game comes on. The files are SUPER small, so it really is spit-in-a-river in the grand scheme of things. Without doing any real math, I can tell you it would take about 2 million user files to fill the game up and cause an issue. To log in, you simply hold the login button (pretty much in the placement of your usual buy-in button) while you press start. If you don't have a user on the game already, you just pick "NEW USER" and enter your initials as if you were entering a high score, then pick your newly created user name. Users can be removed individually from the settings menus, or you can keep the file and simply clear out the stored data or Wizard Points information.
The game stores a ridiculous amount of information about you as a player; way too much to list here. The point is, the data goes very deep. Think of it as something of an expanded 'audits' file that is personalized to the player, with even more information than your standard audits file would care about. Some examples:
Tracks how many times you've attempted each mode,
Games played, extra balls, avg ball time, avg game time, etc,
Your personal highest and lowest completed game scores, along with an average score,
Tilts, warnings, left drains, right drains and center drains,
Hunts stocked, hunts attempted, hunts completed,
Game also remembers how many times you've made each individual shot, such as left & right ramps, left & right loops, "jungle hole" scoop shots, how many times you've advanced your multipliers, total pops hit and total successful skill shots. There is quite a bit more, but that is the really important stuff that I think people will be wanting to check up on.
The user file also stores info for the "Wizard Points" you can achieve. If you haven't already guessed by the context, Wizard Points are akin to achievements or table goals, if you will. There are three brackets of Wizard Points, cleverly categorized as Easy, Medium and Hard. You guessed it, the easy ones are entry-level achievements, medium ones will challenge an average player fairly well, and the hard ones are, for the most part, extremely difficult to pull off. I would be extremely surprised if someone (with the glass on!) could complete all of the Wizard Point goals within their first year of owning the machine. Here are just a few examples of the goals:

Ramp Redemption - Easy - Collect an Extra Ball earned by completing a set amount of ramp shots.
Big Money, No Whammy! - Easy - Collect your first multiball jackpot.
What's In The Box? - Medium - Collect all available mystery awards in a single game.
Money In The Bank - Medium - Collect over 100,000,000 in bonus.
Good To See You, Major - Play 250 games.
Stocked For The Winter - Complete 75 successful hunts.

Many of the hard goals are collected over time. No one could be reasonably expected to complete 75 successful hunts in one game, obviously. These are just examples of a few of the Wizard Points in the game; there are of course many more that you'll just have to earn to figure out   This post is now officially too long, so I'm going to willfully make a dbl post after this one to answer another couple of elaborate questions that were recently asked. Bad etiquette, I know, but so is an 8 paragraph post  "
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