Author Topic: Star Trek: The Mirror Universe pinball  (Read 13530 times)

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Offline swinks

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Re: Star Trek: The Mirror Universe pinball
« Reply #15 on: February 15, 2013, 09:30:25 PM »
It is possible to do it later on but it is important to say have 4 reference holes in the underside of the playfield so when you come back at a later stage you machine these 4 reference holes mirrored in say a bolted down piece of MDF. Then place 4 dowels in these reference holes and then slide and lock in the pf over these dowel into it's reference holes and bolt this down.

With the pf zero'd in do a air cut above the playfield as you would to stuff it up this late in the game and check your location for the 3D v cut and slowly drop the z down until you are done.

I have done this alot when I needed to machine both sides of things but before you go to do your first stage this weekend add 4 x reference dowel holes preferably in each corner.

Hot that helps

going well  ^^^
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