Author Topic: METALLICA Master of puppets Limited Edition  (Read 27638 times)

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Offline Wotto

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Re: METALLICA Master of puppets Limited Edition
« Reply #45 on: July 17, 2013, 11:36:36 AM »
Hi KTM

To answer some queries for you...............

The LEFT loop shot that gets stopped by the post is ( IMO ) a pain in the butt on what SHOULD be a SWEET shot.
You can DISABLE the post in the software permanently BUT then you don’t get much pop bumper action – so it’s a conundrum of sorts. The post DOES stay down for both right AND left orbit shots in some modes ( cant recall of the top of my head, I think its in And Justice for All mode and maybe in Gravemarker Multiball – I could have that reversed? ) and when it is down the shots feel excellent.

You should also be aware that you can also hold your left flipper in when plunging and that will keep the post down allowing the plunged ball to come around to the left flipper where a SUPER skill shot is then available at all major shots.
Bear in mind that holding the left flipper down when plunging ball 1 WILL change your song selection back 1 to the left – so bear that in mind when selecting the song and go ONE more song to the right BEFORE holding left flipper when plunging so that you end up playing the song you wanted to ( the song selection affects for ball 1 only and once chosen, your song of choice will be there in balls 2 and 3 and you can hold left flipper in for plunging without affecting the song choice on those balls )

Sparky – get old? – Maybe , maybe not.............the game is such a frantic fast player that I actually enjoy the little ‘break’ that it provides you with.........the physical movement of Sparky is always pretty cool , albeit ( like all things ) the initial thrill / cleverness of it wearing off after a few hundred plays........I was playing and purposely NOT going for Sparky MB so as to make the game a little harder to get big scores on , however since 1.16 with the Snake ADD a BALL feature I am going for Sparky firstly and picking up whatever else I can while in Sparky MB...........this is where I will tell you about the great use of FUEL as well, if you have FUEL prepped and ready to start, hold it right there – THEN get Sparky MB to a point where you need ONE final shot to start him, THEN start FUEL 2 x scoring with the tough dead end shot, hit Sparky and you have 3 x ball /2 x scoring with Jackpots – MASSIVE points in that AND I believe that with the new 1.16 Snake feature you can make this 4X scoring if FUEL is running as well.
« Last Edit: July 17, 2013, 11:40:23 AM by Wotto »
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