Author Topic: X-Men Code Update  (Read 844 times)

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Offline Wotto

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Re: X-Men Code Update
« Reply #15 on: February 16, 2014, 01:54:26 PM »
I 'think' the magnets have been beefed up in this latest release as well - is that even possible?
Mine appear to be more WILD and stronger than before- or is that my imagination  !@#
Deadpool combo value is adjustable if you want to knock it back a few as well ( I havent - but you can )

Yeah I have noticed stronger magnets in this update. They were strong in the last update but in this one they are just crazy.
I haven't adjusted deadpool, left everything at factory settings except for the hellfire and brotherhood, they have been set to medium.
Combos are insane now on this game.
Stern still give me the shits big time but the programmers have finally delivered on this title and if the rumor is true that there is another code update on the way, well that's all the better.

Thanks for clarifying the magnet thing - they are VERY cool now.
I have had Magneto throw a fast moving downward ball INSTANTLY northbound in a hurry at times- and then at other times he will grab one and in a milisecond FIRE IT straight down the guts  ^.^ %.% ^.^

I agree re the combo's on this game as well - NOW its a game where you WANT to keep racking up combos and the 8 major shots on this game make that a joy , and a challenge at the same time.

More rumors - .......LOL - ya just GOT to love this hobby  :lol

A good friend of mine kept telling me this title would be a giant sleeper and a killer game when the code was done...........and that is starting to ring very true.
Someone on a US forum reminded owners to go and update thier ratings on the title if they felt it worthy - and I feel that I will
DW Drums rule !