Message from Steve Richie
Hello Pinball Fans,
We are pleased to release a comprehensive programming update for Star Trek!
The complete list of changes and additions is forthcoming, but we’ll point out some of the highlights here:
More than 150 Karl Urban (“Bones”) custom speech calls are now installed, along with a healthy dose of new Klingon speech, more Admiral Stevens speech, more Computer Voice, and additional lines from the most recent Star Trek movies. All speech and speech placement has been polished and enhanced. There are now more than 1,200 phrases used in the game, ranging from “Star Fleet Serious” to “Bones-Style” sarcasm!
We have added a feature called “Galactic Away Team” to each of the Tier I Missions. Shooting the ball behind the upper right flipper after 3 Mission shots activates an added scoring objective for each of the 6 Tier 1 Missions. Timers are extended and bigger point opportunities are there for the taking. The LE/Premium gets appropriately colored lighting effects to mark each Galactic Away Team goal where possible.
LE and Premium color-changing LED lighting effects have been enhanced. It’s a beautiful thing.
The Warp Ramp now offers much more fun, excitement, and rewards. Sequential shots now score 250K, 500K, 1M, 1M, 1M, etc., so shooting the Warp Ramp can be very lucrative for those who can repeat the shot. In addition: Warp 4-8 (depending on difficulty settings) lights Extra Ball as before, Warp 9.1 awards Double Scoring, and Warp 9.9 awards Add-a-Ball Multiball with Double Scoring.
Klingon Multiball now has a dramatic “Blackout” laser start-up sequence that is powerful, exciting, and lets the world around you know you’ve scored big. New Klingon speech, scoring and Jackpots, Super Jackpots, and Double Jackpots pay out bigger points and excitement.
New software that corrects earlier issues with optical switch timing and the magnet under the Vengeance has been implemented.
You asked for it. We bring it. On the Star Trek Pro, the completed Shields targets now awards “Rescue”. When the T of the T-R-E-K lanes is blinking in a unique pattern, a ball draining out the left lane will be “Rescued” and replaced with a ball immediately launched into play. It’s a life saver.
The Second Vengeance Battle remains a dangerous 5-shot Hurry Up, but if you make all 5 shots, you will be instantly awarded an Extra Ball.
“Drilling Down” a Mission through Tiers I, II, and III now awards “3 in a row” with new dots, and, the appropriate shot awards Double Score for the remainder of the game in all Missions and Wizard Modes. Strategies for winning have changed.
We’ve added Warp Ramp Champ. Carol Marcus is back. The Gorn speaks.
The whole Match Sequence has been overhauled with speech and more elegant presentations.
Unique Combos are named after Bridge Officers and award bigger points.
The ball saver timer for Kobiyashi Maru has been extended.
The Star Trek theme song now plays during 5 Year Mission.
All Missions are easier to start.
New dots have been added, and they are crisp and fast. Additional dots and speech notifications have been added that inform the player what the current objectives are, as well as score notifications from completed objectives.
We hope you will enjoy the new code. Thanks for your continued support.
Live Long and Prosper!
Steve Ritchie