New code out for Metallica today (pro readme below)
V1.64 - April 23, 2015
======================
- Seek & Destroy mode has been changed so it now awards 1 cross,
1 snake, and 1 electric chair each time one of the main shots (left
loop, cross lane, left ramp, right ramp, right loop) is made when
lit. This allows progress towards lighting "Crank It Up" during
Seek & Destroy. This rule change also solves the problem of not
being able to light the snake to collect SNAKE letters during
Seek & Destroy, since only a shot on the playfield would allow this.
- Boosted Seek & Destroy scores from 750k to 1M (seek shot) and 375k
to 500k (regular shot).
- Added lamp status on the sparky lamps for electric chair multiball
and battery mode that indicate progress toward lighting the super
jackpot and completing the mode, respectively.
- Added art to the combo high score to date display effect in the
attract mode. Changed the font for the combo award and the combo
jackpot award.
- Increased lady justice "big value" score.
- Added design team members to the default (factory reset) HSTD.
- Increased the display/lamp/sound priorities for the multiball modes
(Coffin, Cross, Electric Chair, Snake). Previously, these were the
same as Fuel/Seek & Destroy, which caused interference. The priority
for Coffin was set to something higher than Cross/Electric Chair/Snake,
as Coffin is rare to get, and alternates between shots and the captive
ball (so there will be opportunity to see Cross/Electric Chair/Snake
effects on the shots when Coffin is available on the captive ball).
- Changed the names of the diagnostic buttons (these are translated now).
- Fixed a problem with the mystery sound effect not coming through due
to higher priority sound effects from previous effects taking too long
to finish up.
- Removed track #4 from outlane drain sound so big effects will not get
cut off.
- Fixed text running off the display.