Author Topic: *Tube Time* - Custom Surfing Pinball  (Read 54928 times)

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Offline swinks

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Re: *Tube Time* - Custom Surfing Pinball
« on: May 23, 2017, 09:54:26 AM »
wave development

been learning how to create this by setting up lots of profiles stepping back in a 3d space and then morphing those profiles to create a wave - this is the starting point but thought it might help people understand if they were curious and it is over the new proposed top plastic. I draw everything in 3d 1:1 scale in 3D Solidworks which is great as it allows me to assembly multiple parts and test for fit and function (to a degree).

back to the wave the below images show the virtual testing, will take many revisions to get to what is in my mind
« Last Edit: May 23, 2017, 09:57:49 AM by swinks »
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