Author Topic: Star Trek resto PART III. STTNG.  (Read 3555 times)

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Offline Pinfan

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Re: Star Trek resto PART III. STTNG.
« Reply #60 on: May 08, 2010, 07:01:05 PM »
I also wanted to trick up the pf ships/toys a little so i played around with a few ideas...  &&

Klingon ship was replaced with a more detailed version with its existing leds ( has leds tied into the ship ) ... I ripped the existing wiring loom off the original ship and refit it to the new more detailed ship. ( two light globe sockets underneath the wings )

Romulan ship has a flasher through the middle of it and It is meant to be in a dark and hidden corner. The ship in gameplay is supposed to appear out from a cloaking shield ( which makes it invisible ) and pops up unexpectedly and that's when the flasher illuminates and lights the ship and the corner it sits in. So i kept the original ship and all i did was add a little paint detail.

The shuttle craft usually has its ass facing the player but i found this to be useless and wasted so i wanted  to highlight it with a beacon on top of it and light the under carriage in order to really illuminate the ramp in which it mounts too....

I totally stripped the original, resprayed it in gloss white, added NOS decals to it and then added a little paint detail as well. I also created a led lighting harness for it which was hot glued inside of the craft. It simply ties into the GI...

The original Borg ship has blue thin lenses covering the ships windows and highlights blue when it goes off. Well i wanted to be true to the series and highlight the ship green ! It is supposed to light up green so i ripped off the blue lenses, decked it out with green leds and green flashes, fitted the inside of the ship with reflective tape to further enhance the effects of the leds.

I believe these simple mods will hopefully have a great impact.

We'll have to wait for the re pop of the playfield to see some of the lighted mods and see if they were worth the effort.  *)*
Some people have big HEADS !