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Quote from: goodolddays on January 29, 2011, 06:54:28 PMSorry Gav .. I stand corrected .. you aren't necessarily looking in the wrong place .. I have NFI of what is going on with this machine .It actually doesn't make sense that opening that switch stopped the problem, according to the schematic (which could be wrong of course Yes - you are absolutely correct... opening this switch should make no difference whatsoever... but it does! And the only way it can do this is if the 10pt card 1st player is at first increment and 8 or 9 are closed plus RO relay... this is the only way you can bust without actually going to 30 points which by passes all the relays mentioned.Agreed and understoodIf you are 100% sure that this stepper is in correct position then we have a logic fault somewhere.I am 100% sure .. I have checked it many timesNow... its all elimination and we have a starting point ( A player switch).. this is good as its a definate to work with and eleviates your problem.Our path MUST be after this switch... but our fault may not be.... can you put the paper into A player switch again and see if 8 or 9 are closed and RO when it hits 20pts.Now player can also bust at 22pts yes?... this also by passes all the switches above through 20 pt relay and goes straight to bust switch... make sure that at 20 points, the 1 point relay isnt sitting at 2.Have already checked that but will check againWe are getting there.. i think.. LOL
Sorry Gav .. I stand corrected .. you aren't necessarily looking in the wrong place .. I have NFI of what is going on with this machine .It actually doesn't make sense that opening that switch stopped the problem, according to the schematic (which could be wrong of course