Author Topic: preferred game play  (Read 215 times)

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Offline pinball god

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preferred game play
« on: January 09, 2014, 11:23:13 PM »
I was wondering what style of mode/mission play players prefer? I was playing my theatre where you can only play one mission at a time and I thought this is my preferred style as a player as it forces you to aim for the shots to complete the mission quicker. Better still I think I prefer the style on the pin2000's where the mission needs to be completed before progressing. My favourite game is tz where you could in theory have all missions running at once but I think it would be even better if this was not possible. The more modes running makes the game in my opinion more of a flip fest  and less of a concerted effort to skilfully shoot for what the programmer had intended. I think it takes a little of the skill away or the necessity for skill apart from just keeping the ball from draining
« Last Edit: January 09, 2014, 11:25:34 PM by pinball god »
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Offline Crashramp

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Re: preferred game play
« Reply #1 on: January 09, 2014, 11:47:35 PM »
Good question.
I guess the great thing about a home collection is that you can have all the variety in your games that you want. I'm really enjoying the SS games in my collection particularly the straight shooters where your not so much working your way through complex modes but you still have to hit your targets or the ball is going to drain for sure. But then some times I enjoy a game like DE Starwars where  your advancing several modes at a time because even when you miss a shot your still doing ok.
Asteroid Annie and Flash Gordon are getting a lot of play from me at home at the moment, right now I love them both.

Offline Strangeways

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Re: preferred game play
« Reply #2 on: January 09, 2014, 11:47:47 PM »
I was chatting to Rod (CarbonRod) about this a couple of weeks ago and how this type of gameplay can be adapted to older games. I've been doing this for years to amuse myself with EMs and SS machines ;

I play my Paragon in a 4 player game ;

FIRST player objective is to obtain X2, X3, X5 bonus to Extra Ball through the "Valley of the Demons"
SECOND player objective is to spell out "PARAGON" through any means available
THIRD player objective is to build up the score via the "Golden Cliffs"
FOURTH Player objective is to build up scores through waterfall drop targets and collect via the waterfall

This kind of playing can be awesome fun if you don't have someone to play against. You are playing against different "modes" in the ruleset.
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Offline swinks

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Re: preferred game play
« Reply #3 on: January 10, 2014, 12:08:06 AM »
good question

when I had IM there was mini missions that contributed to 2 end goals. I enjoyed working on all of them or just one of them to get a multiball to aid in the others - sometimes it was decided on how the first ball was played - quick or strategic or failed strategic.

CFTBL is not that complex in rules basically complete 4 missions to spell film for then a chance at multiball - the ball launch is strategic depending on previous ball progress.

In the end for me I am not into real deep rules, and like the choice to chop and change - I think I would get board with a set order and knowing me would never achieve the end goal. At the moment a guy is re-doing the game code for Jurassic Park and one feature that he is changing is the missions, so it is random instead of the same fixed one that you always start with. Alot of people are welcoming the code change with this feature.
« Last Edit: January 10, 2014, 12:11:32 AM by swinks »
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Offline flippnaussie

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Re: preferred game play
« Reply #4 on: January 12, 2014, 01:00:48 AM »
I haven't played too many newer games of late. For me it is about getting the highest score as quickly as possible.
So on my GHS2, RPM loops and the top loop to boost the multipliers and loop value, the traffic lights for the multi ball then the jackpot and super jackpot while the different gear features and video mode are just a bonus.

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Offline oldskool1969

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Re: preferred game play
« Reply #5 on: January 12, 2014, 02:07:03 AM »
I don't get STACKING of modes, especially multi ball modes, too confusing for simple old me and I can't understand what is going on.
Nice straight forward, one at a time objectives with a nice reward for completing. EM,s and SS are brilliant at this.
Sometimes too complicated is too much and hurts my brain ^&^
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