Author Topic: Interlock switch  (Read 782 times)

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Offline felixthadog

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Re: Interlock switch
« Reply #15 on: May 04, 2009, 03:11:52 PM »
According to this web-site -> http://www.flippers.be/basics/101-interlock_switch.html, the Interlock switch was introduced "somewhere during the production run of the Twilight Zone pinball machine". Is it possible that my machine is an early production model without an Interlock circuit?  !@# I have never seen the message "Coin door is open Coils and Flashers are disabled" on the DMD when the coin door is open, and according to that same web-site, "You can also see it's installed, the difference is that now there are 2 switches left inside the cabinet that the coin door closes. Older games only had one switch.". My machine only has 1 switch  *!@

Matthew


That's what threw me the when you first asked about the solenoids not working. TZ should have two - but you have one. I'd say that you are correct - If you do not see the message and do not have the switch, then your machine does not have the interlock capability !

So if you put your machine on eBay - You CAN mention it is the "RARE" TZ  &&


What is the purpose of the switch I have in my machine then?  !@# I have disconnected it and I can't see any difference!

Matthew

The door switch simply enables the coin door switches. Thats all it does !

I believe that this is correct.

Your TZ was definately an early production. I was thinking that it may have been prototype at one stage as it had the original clock decal and factory playfield holes for the extra posts in the pop bumper area.
Apart from the missing interlock switch which appears factory, I recommend you still turn off from the mains when you have the playfield up as there are many other things that can be shorted.

Thanks Dave, I usually turn the machine off at the mains when the playfield is up, however sometimes I leave the machine switched on when the playfield is up to diagnose/investigate issues. I did that recently when I needed to adjust one of the pop bumper switches, it would have been a real PITA to continually raise and lower the playfield after every small adjustment. But in general, playfield up = mains off.

Matthew

Offline jpd

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Re: Interlock switch
« Reply #16 on: May 08, 2009, 09:15:37 PM »
I haven't seen any TZs with an interlock switch fitted.  Must have been very late in production.
Out of curiosity I checked my TZ and I've only the coin door switch as well

Offline pinball god

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Re: Interlock switch
« Reply #17 on: May 11, 2009, 06:29:34 PM »
According to this web-site -> http://www.flippers.be/basics/101-interlock_switch.html, the Interlock switch was introduced "somewhere during the production run of the Twilight Zone pinball machine". Is it possible that my machine is an early production model without an Interlock circuit?  !@# I have never seen the message "Coin door is open Coils and Flashers are disabled" on the DMD when the coin door is open, and according to that same web-site, "You can also see it's installed, the difference is that now there are 2 switches left inside the cabinet that the coin door closes. Older games only had one switch.". My machine only has 1 switch  *!@

Matthew


That's what threw me the when you first asked about the solenoids not working. TZ should have two - but you have one. I'd say that you are correct - If you do not see the message and do not have the switch, then your machine does not have the interlock capability !

So if you put your machine on eBay - You CAN mention it is the "RARE" TZ  &&

I thought mine was RARE as it has only one interlock sw and doesn't display anything on the screen when door opened. Hmmm maybe not that rare anymore (must cancel that ebay ad)

But I do have a rare rfm with half its lights out!!!!  %.%
Still loving my Metallica Premium