apparently it is now sold out, with 10 only allocated for Aus with only a maximum of 150 total production.
latest code for Texas Pinball Show March 2015
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When the game is set to Tournament Mode, the following changes:
1) "Spirit Guide" awards given in order, not randomly. However if the next award is something you've already done (ie, "Start Prison" but you've already beaten that mode) it will jump to the next. If you get past Award 18 - somehow - it rolls back to Award 1.
2) Photo Hunt shots are always the same sequence.
3) In Hotel Ghost, the control box location isn't randomized, instead is always found on the 3rd clean shot.
4) During attract mode, tap a flipper button to show the last game's score for 20 seconds, to help you write them down.
Ben Heck Hacker Tips:
1) During normal play pop bumpers advance War Fort and Bar Ghost. Once those modes are complete pops always advance Jackpot value. So beating those modes early gives you more jackpot building time later on.
2) In Hotel multiball, hitting the Ghost Targets adds a 2x, 3x and up to 4x Jackpot Multiplier. It's risky, but can score big. When you're ready to collect, shoot the Hellavator to drop the targets and hit ghost loop to score!
3) There are alternate goals during all Ghost battles. Try shooting the door, loops and other flashing shots to find them.
4) When you make a shot, a camera icon will flash to show you the next shot in the Combo Chain, which can go up to a 9x Combo.
5) Standard Hellavator Multiball can be stacked onto Hospital Ghost, War Fort, and Bar Ghost modes.
6) Hellavator MB and Minion MB can be stacked if you have Hell MB active as you kill the 3rd Minion. (but it doesn't work the other way around) Those modes by themselves are 3 ball, stacked they can be up to 4 ball.
Enjoy, and good luck!