Bally
Yep, verified the correct switches selected for the game, also cleared the Altek's memory.
Did a switch test and had some odd results, i found that the switches from number 21 onwards corresponded to the manual, with the exception of the ball kicker which is switch 35 in manual but switch 34 in the game.
Switches from 10-20 did not correspond to the manual whatsoever...
For example
Switch 10 yellow drop target was actually sw02 in game
Switch 11 blue drop target was actually sw02 in game
There are more examples of this throughout the game...
So i started doing a switch matrix verification and have noticed that for the most part ST2C, ST3D, ST4E matrix colours all reconciled however ST0 and ST1, in particular chute and drop target wiring has been messed with.
The drop target assembly has the common ground wire removed on the last target, and wires are missing on some of the switch lugs corresponding to the switch matrix....
I assume that because ofnthese issues, the MPU is registering some of the switches incorrectly and hence the switch number reconciliation issues...