Author Topic: Pinball and moving house don't mix  (Read 452 times)

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Offline pinball god

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Re: Pinball and moving house don't mix
« on: June 23, 2011, 09:46:55 PM »
Wasn't sure whether to post this on the tips section but what the heck.

Unless you're a Marty J or the like who checks a new addition to his collection like a CSI investigator, you'll be like me and work on the principle that if it ain't broke don't fix it.

Well the short coming of this philosophy is when you move house. This is when you find all the cases of dud connectors, wires that are just hanging on etc etc. Every time I have taken a break from unpacking boxes or setting up a room and having a game, I find I'm spending another hour or more fixing a problem like a coil not working because a wire has come off.

My tip, therefore is when you move your collection to a new home, line them up and play each one for a couple of hours and wait for the problems to occur. Then fix the problems and move onto the next game. Takes the frustration out of your time outs from the mundane tasks of moving.

Better still don't move  @.@


Good excuse not to move!

Well Rob, your lucky in some aspects as your new manor (I'm guessing) doesn't have a driveway quite like mine or steps to lug machines in / out of!

Just got my driveway started today  @@*. After seeing your driveway Marty, I break into a cold sweat whenever I see a speed hump now. I still get nose bleeds just hearing about your drive from other people.

I gotta get you over to play some of my games when things settle down here. Would be great to have a few guys over.
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