Author Topic: Stern - X-Men Pinball (mid 2012)  (Read 31916 times)

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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #285 on: June 10, 2012, 02:44:25 PM »
mnpinball said

"The VUK exit is angled toward the player and is a fast return to the left flipper.
The right slide bridge is a fast acting ramp, not a slow toy like LAH quite the opposite   
The Magneto center lock can be locked either by the right loop or left inner loop, I can't wait to see this in action as it has many possiblities with multiple balls in there as a captive to hit."
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #286 on: June 12, 2012, 08:00:40 AM »
a pinsider went to the recent pinball show and saw a presentation by David Thiel who did the sound for X-Men said this

"I watched the David Thiel interview last night and there was some new information in it.

* He mentioned having 9 villains and 9 heroes, each with their own mode and music. (Confirms what we've heard, and is almost more than is represented by inserts.)
* Mentioned wizard modes, plural.
* He referenced many times that the "young guys" had lead on the code with support by both Lonnie and Lyman, primarily Lonnie, and that they were big fanboys and focused on authenticity.
* He personally watched like 40 hours of XM movies and animated shows, plus read lots of comics, so he could get it right.
* He used putting Lady Deathstrike together as an example of a character that needed research -- interesting because she's got no insert, is more of a Wolvie villain, and I don't think is even on any of the cabs."

David Thiel interview: http://www.ustream.tv/recorded/23207201
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #287 on: June 12, 2012, 08:15:27 PM »
"DMD will be "full screen"   Not split. Custom DOTS galore !"
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #288 on: June 13, 2012, 07:52:11 AM »
2 pro's have been spotted - one playable one at Stern and another at a unknown location. The translite looks good lit up.
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Offline Cow Corner

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Re: Stern - X-Men Pinball
« Reply #289 on: June 13, 2012, 09:29:50 AM »
Looks mental all lit up, I hope the audio and dots are going to go off like a frog in a sock!
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #290 on: June 15, 2012, 12:15:17 PM »
mnpinball on pinside said

It's going to be a very HOT game. No premiums, the comic book collectors getting in late on the news of this game, lots of mechanical action, sweet custom dots and music, a young new team that loves the theme and "knows" the theme, it all adds up to a big win ! Oh, and more than meets the eye in software, lots of mini modes and things not in the inserts Multiple mini wizard modes etc.... It will be a $10k pin I predict by Christmas (in the US). Supply/demand will drive it.
 
The whole software team is in on this, The new young guys Waison and Mike are big comic guys and Lyman, Lonnie are also helping with code. Mark Galvez is doing an awesome job on custom dots. David Thiel is creating a huge sound package utilizing the expanded memory capabilities. Each character has it's own tune and there are secret hidden modes as well.
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Offline Cow Corner

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Re: Stern - X-Men Pinball
« Reply #291 on: June 15, 2012, 12:34:50 PM »
Cmon Stern get a video of the gameplay out for us to see already!
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Offline Mr Tilt

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Re: Stern - X-Men Pinball
« Reply #292 on: June 15, 2012, 06:25:34 PM »
This is what shits me with Stern marketing
Sold out in US to distributors
How can you buy a 9k item without checking it out first

Offline pinnies4me

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Re: Stern - X-Men Pinball
« Reply #293 on: June 15, 2012, 06:44:40 PM »


... doing an awesome job on custom dots.



DMD?

How quaint!!
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Offline ktm450

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Re: Stern - X-Men Pinball
« Reply #294 on: June 15, 2012, 09:17:39 PM »

Offline Cow Corner

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Re: Stern - X-Men Pinball
« Reply #295 on: June 19, 2012, 05:58:35 PM »


... doing an awesome job on custom dots.



DMD?

How quaint!!

My wish is that all pins would be cirqus voltaire style either dmd or lcd or whatever the next fad is in the players line of sight, I don't really care which one it is but a LCD screen taking up the majority of the backglass looks really stupid. So as long as the dmd/lcd whatever is visible close to the playfield on a fast game that will do me.
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Offline Cow Corner

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Re: Stern - X-Men Pinball
« Reply #296 on: June 19, 2012, 05:59:15 PM »
Bring on some X-men gameplay videos!!!
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #297 on: June 20, 2012, 07:54:46 AM »
I agree with you Daz, have a backglass and then the lcd / dmd in the back of the playfield though may restrict some play field designs.
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Offline swinks

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Re: Stern - X-Men Pinball
« Reply #298 on: June 20, 2012, 07:56:23 AM »
here is a facbook photo from Stern showing their range of toys plus a few possible teasers of inspirational toys. The X-men toys are not that big in the scheme of things.
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Offline Cow Corner

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Re: Stern - X-Men Pinball
« Reply #299 on: June 20, 2012, 08:04:30 AM »
I agree with you Daz, have a backglass and then the lcd / dmd in the back of the playfield though may restrict some play field designs.

Just innovate the pf around the display if it were to become an issue.
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