Author Topic: Ghost Busters - 2016 - would you get it  (Read 56163 times)

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Offline swinks

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Re: Ghost Busters - 2016 - would you get it
« Reply #435 on: April 25, 2016, 09:17:58 AM »
to the side video

&feature=youtu.be&autoplay=1&rel=0

Much better video of gameplay with no extraneous commentary and decent ball times.

Bet you are looking forward to yours, swinks.  ()


you bet ya, can't wait - first NIB

everything is falling into place, started a new government job, now modding just for fun and getting a new pin - happy days  #*#


only thing I did notice on that video is that slimer doesn't seem to go up enough to be missed when he is activated - might need a switch adjustment ?

going to work on a few engineering mods to improve on the ball jumping from the inlane to outlane and hopefully adjustable as well for the top gap to the outlane. Don't want to make the game too easy but seems to be extremely easy to drain out the sides.


you could maybe make clip on lane guides to heighten them and avoid lane jumps???

that's the plan, add on metal components that slide down over the wire dividers and clip lock on with the goal to blend the look and not look tacky
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