Author Topic: Ghost Busters - 2016 - would you get it  (Read 58763 times)

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Offline swinks

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Re: Ghost Busters - 2016 - would you get it
« Reply #345 on: March 19, 2016, 01:39:41 PM »
Saw a picture of a player with his arms crossed over. Looks like there may be a "don't cross the beams" mode where the flippers are reversed. That will do my head in as Black Hole lower playfield always did.

that was Keith Elwin, top pinball player that is also making the custom Archer game. Apparently there is a mode once you achieve some goals the flippers cross - maybe a crossed proton beams - sounds like fun.
yeah this game may have a few surprises. Maybe stern have become a bit more adventurous and allowing some new stuff like the slings and pin2000 image. They may not pay off but at least they gave it a go. I hope they do hit the mark. Any other interesting modes? I still don't understand the subway ramp, sometimes the ball will divert or something

I think like the pro depends if a mode is activated the ball will shoot down the  and exit the ramp and other times will go into the ghost containment centre. On the pro it is a virtual ball lock but the premium / le it is a real unseen virtual lock and then a multiball kicks in and the balls either eject from the vuk or the shooter lane. The vuk is also probably a backup for the rare time a ball might not make it out of the ramp.
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