This is not a problem as such, but more of an annoyance that hopefully can be tweaked or resolved. It is known that while the trunk is rotating to reveal the entrance and the ball hits it, the next mission automatically begins. Sometimes doing this can cause the trunk misalign between set positions and stop working. The solution is to perform a "trunk test".
My issue is that more times than not now, if the rotation is interupted by a strike, it becomes inoperable. Before it may occur 1/50 times.
Any ideas on how to resolve this?